Author Archives: albert

Back to the Village for Some Fresh Air (Part VII) ā€“ CHURCH

Hello! It’s time for another Village revision. Only 4 more rooms and I’ll reach the end of the lighting/effect/3D model Village revisions!  This time the post is focused on just one room: the church. The reason for this is that … Continue reading

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Back to the Village for Some Fresh Air (Part VI) – MISCELLANY

Hi! As I promised last time, I’m showing you a pair of cool improvements among the ragbag of edits I’m posting this week šŸ™‚ Collision edits are now possible thanks to our tenacious friend Son of Persia, who’s assisting us during this … Continue reading

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Back to the Village for Some Fresh Air (Part V)

Hello! Let’s continue with our Village area refinements post series! This time I’m resuming the “normal” Village progress update you saw in Parts I & II. This means I’m focusing mostly on 3D edits and some texture, lighting, and effect improvements … Continue reading

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Back to the Village for Some Fresh Air (Part IV) – WATER!!

Hello everybody! This week’s update is all about broken water effects and my attempts to restore things to the original GC/Wii look (as much as possible). I’m not sure how… but I got some decent results! šŸ˜€ I was even … Continue reading

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Back to the Village for Some Fresh Air (Part III)

It’s time to go back to the Village to apply everything I’ve learned during these last months about lighting and effects! These last 2 weeks I’ve been touching up the first Village areas (the ones already improved in the two previous … Continue reading

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Beautiful Sunrise (Rooms 331, 332 and 333 – END)

Hi everyone! I still can’t believe I reached the end of the game… But there’s a lot of work left to do! After this, I’m going back to the Village and I’ll apply everything we’ve learned about 3D, lighting, and … Continue reading

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It’s Time We Go Home… (Room 330)

Hello everyone! It’s been a while since my last regular post. Well… I think this one won’t be all that “regular” either, but at least I’ll show you some new progress with the Island areas! First of all, I wanted … Continue reading

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Look familiar? (XLIX)

Long time since the last “look familiar” entry! šŸ™‚ Albert: Look familiar? (XLIX) Church / Village / Castle arch from Raglan #re4hdproject — RE4 HD Project (@re4hdproject) February 16, 2017

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Touching up all rooms before the Castle release (III)

Hello! Let’s continue with the Pre-castle Release screenshots. Again, I’ve done lots of lighting edits. Here I’m showing some of them. Even I’m alss doing effect refinements and replacements, I’m not sharing any of them because the differences are barely … Continue reading

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Touching up all rooms before the Castle release (II)

Happy New Year to everyone! (with one week  delay :P) Here goes a second batch! As I mentioned in the previous post, Iā€™m doing the final refinements to the Castle section of the game. These final edits consist of some … Continue reading

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