Monthly Archives: September 2016

Look familiar? (XLVI)

Albert: Look familiar? (XLVI) Catedral de Barcelona in RE4… it's not very subtle this time XD https://t.co/81ljwSH8lI #re4hdproject pic.twitter.com/aCFTEVUJym — RE4 HD Project (@re4hdproject) September 23, 2016

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Fixing Lighting Issues, Crushed Whites, and Environmental Pop-In (Technical Improvements – part I)

Hi everyone! Today’s post is somewhat special. While testing some non-texture-related files of the game, I was able to edit a few things I never thought were possible to change… I’d like to be clear that I have no coding knowledge or … Continue reading

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Two El Gigantes?? No problem – I Have a Huge Hole in the Floor

Hi everyone! Tonight I’m sharing some of the revisions made to the room where you fight the 2 El Gigantes. This room was a bit tedious due to the number of pipes and beams that needed minor mapping corrections. But … Continue reading

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Mike to the Rescue! (Rooms 320 & 321)

Finally, someone realized that one single person fighting an unknown entity that kidnapped the President’s daughter was not that good of an idea. 😛 This area is huge, and huge were the inaccuracies I had to confront. The main problem in … Continue reading

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