Leon’s Hair, Redoing the Jacket, and Other Clothes

Two of the hardest textures to redo are Leon’s hair and his jacket — I think it’s darn near impossible to please everyone here. For the jacket there are multiple reasons that it’s hard to get right:

  • The in-game original texture was so splotchy that it’s hard to make out the original intent
  • Capcom’s official higher resolution renders of Leon don’t seem to match the in-game jacket
  • There are tons of leather jackets out there of varying styles and patterns
  • It’s difficult to find the right amount of subtlety for the texture – it’s easy to cross the line into something that stands out too much

In my original attempt, I think I erred to much on the side of subtlety. So, I’ve redone the texture and now have a result that I believe more closely matches the in-game original both in color and texture, without straying into “stands out too much” territory. Probably won’t please everyone, but for now I’m happy with the result:

[ngg src=”galleries” ids=”16″ display=”basic_thumbnail” thumbnail_width=”240″ thumbnail_height=”160″ thumbnail_crop=”0″ show_slideshow_link=”0″ template=”/var/www/wp-content/plugins/nextgen-gallery/products/photocrati_nextgen/modules/ngglegacy/view/gallery.php”]Leon’s hair presents its own difficulties:

  • If you add too much detail or too many fine hairs, then you get a noticeable moire pattern during normal gameplay instances and it’s easy to stray from the original look
  • If you add too letter detail, it’ll look okay during normal gameplay, but in closeups it won’t be an improvement over the original texture

So, here’s my attempt to find the right balance, maintaining a nice level of detail for closeups, without it turning into weird patterns at a distance or straying from the original look:

[ngg src=”galleries” ids=”15″ display=”basic_thumbnail” thumbnail_width=”240″ thumbnail_height=”160″ thumbnail_crop=”0″ show_slideshow_link=”0″ template=”/var/www/wp-content/plugins/nextgen-gallery/products/photocrati_nextgen/modules/ngglegacy/view/gallery.php”]And finally, I’ve completed the first Ganado:

  • Finished his clothes and hands
  • Dimmed his eye color a bit and reddened the whites of his eyes a bit to better reflect the Las Plagas inside him
  • Added a bottom lip, which was missing from the initial revision of his face
  • Retextured his axe

[ngg src=”galleries” ids=”17″ display=”basic_thumbnail” thumbnail_width=”240″ thumbnail_height=”160″ thumbnail_crop=”0″ show_slideshow_link=”0″ template=”/var/www/wp-content/plugins/nextgen-gallery/products/photocrati_nextgen/modules/ngglegacy/view/gallery.php”]Also! As you know, earlier this week it became possible to texture mod the Ultimate HD version. I will be working to port over my progress to that version in the coming days, and once the first gameplay section is completed I’ll upload the files so you can try it out on the UHD version and on the Dolphin version.

Thanks, everyone, for the support, and especially to the handful that have donated so far.

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28 responses to “Leon’s Hair, Redoing the Jacket, and Other Clothes”

  1. Gabriel says:

    The revised jacket looks great! I think my only complaint in the re-textured and revised jacket is the faded leather on the right arm. I think it stands out a bit too much. Other than that, the leather pattern and everything else is great. Really appreciate your effort making the game actually HD. Keep up the great work!

  2. V I D A L says:

    I think so too.. there is some brighter area on his forearm that is standing out too much.
    I also think the details on the jacket, although perfect, are too small. Maybe you should blow it up a bit.. you see on the original how the jacket is thick and heavy by the large marks on it’s texture… I don’t know if you already tried that and looked bad… but overall it looks a bit flat compared to the original.
    You know what? Why don’t you wait until you put your hands on the official HD texture for his jacket and try to improve based on that one? Although the official HD textures are not really very HD, the jacket looks very good and legit, maybe you wouldn’t have much trouble if you have that texture to work with.

    • Gabriel says:

      Try looking up a bomber jacket because that’s what Leon is wearing. I think what crisdecuba is trying to achieve is making the game HD realism that doesn’t deviate too much from the original design. The original design has way too many defined cracks in the leather that it doesn’t look real if you imitate that to HD.

      Here’s an example of a bomber jacket: http://www.schottnyc.com/images/800×800/47_12.jpg

    • crisdecuba says:

      Thanks, everyone, for the feedback! The brighter area on his arms is actually one of the specular highlights present in the Gamecube / Wii versions (the stuff that makes things look shiny throughout the game), so I can’t really get rid of it. It should not be present in the UHD version, though.

    • Blaze4687 says:

      crisdecuba , please don’t listen lambda people like VIDAL or Gabriel trying influence your work.
      To me your are a pro with huge talent , and its really annoying to see people who are just gamers make critisism .

      So can you please make all the work without posting pics for every steps you make ?
      (hope my english is correct.)

      • crisdecuba says:

        Hi Blaze! I appreciate your encouragement. I post pics because people like seeing the progress, and I enjoy the feedback. It’s fun to see the work develop. Thanks again!

      • Gabriel says:

        I’m not sure what you have against Vidal and myself. If you re-read our comments, we praised his work. We gave structural criticism and he corrected us about that faded part on the right arm. You should really READ carefully before you insult someone.

      • V I D A L says:

        Excuse mate, just look me up on LinkedIn and you will find that I’m not just a gamer, but I also work in the industry and guess what? Art department. Painting and texturing is my everyday job. I’m following this work up close because I love RE4 and I totally endorse the quality of the work is being done here. When it’s perfect, I say its perfect (I commented in almost every post), but when I think it could be improved somehow, I give my feedback in a constructive way. As Gabriel said, hold your horses and get to know your surrounds before insulting someone.

        • Blaze4687 says:

          I undestand, but for the first time i (we) see a decent texture modder who keeps a cool head on his work so please do not waste everything.
          I insist.

  3. V I D A L says:

    The hair looks great by the way..

  4. V I D A L says:

    The Ganado looks insane. You nailed that one.

  5. Geoffrey says:

    About the jacket. It needs stains on the rims around the collar and cuffs.

  6. Brandon says:

    Why aren’t we funding this?

  7. Drange says:

    Keep up the good work, and love the active posting! On your site troughout the week =D

  8. Terminento says:

    The hair is perfect. Don’t touh it any further: it’s cool the way you have it now.
    Regarding the jacket:
    A) The clearer areas of the jacket (neck and wrists) are supposed to be made of fur or thick fleece, not leather.
    B) I think you should add the original upscaled texture as a 50% layer over yours. The thing is that you should watch at your screen from a distance. You can notice the bumps and spots on the original one from a distance, but yours has such small detail that it can only be noticed up close. If you are using photoshop, I’d set the original one upcaled as a layer over yours, then use a sharpen filter to get some more detail, then set the layer as “darken” and set opacity to 50% or so.

  9. Terminento says:

    Thanks! I didn’t expect such a positive reaction from my crappy photos! πŸ™‚
    If I happen to find further reference for any other thing, I’ll be sure to post it!
    I’m kind in a rush right now, but I’ll post some pics later on.
    Keep it up! You are making an amazing job!

  10. Patrick says:

    Where do we download these? or are they unreleased?

  11. Dani Filth says:

    The jacket from the PS4 version now has a higher detail than those of the original UHD Edition for PC.

    https://cdn.ampproject.org/i/s/cdn.gamer-network.net/2015/articles//a/1/8/5/4/1/1/7/PC_001.bmp.jpg

  12. Joe says:

    @termineto where did you see the milkmaid painting?