It’s time for a second round of 3D improvements in the Village area. This time I reached the church and the update covers rooms 104, 107, 105, 102, and 108.
I’m showing you just a few of the most apparent improvements I made, but it’s almost impossible to list the countless little details I was able to fix… (mostly mapping and shadow issues). I gave extra 3D detail to the most blocky-looking objects and the objects you are able to see closely (doors, puzzles, etc).
As an extra, I’ve added a final picture showing the differences between the original and the final models and textures for the courtyard church puzzle panel. The original wasn’t that terrible but I thought it was a beautiful comparison to show. 🙂
And now let’s get back to the truck area! Yahooo!!
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