Beautiful Sunrise (Rooms 331, 332 and 333 – END)

Hi everyone!

I still can’t believe I reached the end of the game… But there’s a lot of work left to do!
After this, I’m going back to the Village and I’ll apply everything we’ve learned about 3D, lighting, and effects. It should require just a portion of the time that was needed to do all the texture work. So, don’t panic! 😛

About this update: today I’m showing you comparison images of the last 3 rooms of the game. This time the texture and 3D work was of an average difficulty.

You’ll notice the typical texture and modeling updates.

Ashley’s shadow has been toned down. In fact, originally it was doubled! This seems to be a typical mistake in several rooms. Her shadow is sometimes placed twice and it makes it look terribly dark.

I also brought back some missing effects during the cut-scenes (Leon’s knife, lights, and sun bloom effects) and I fixed as much as possible the terrible water effect in the last cut-scene. It doesn’t look as beautiful as the Gamecube / Wii versions do, but at least they are not visually distracting anymore. 🙂

As usual, enjoy the work in progress pictures and video and feel free to leave your comments and feedback!

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