Hi! Here comes the Ada’s final chapter (part 1 :P)
I’ve spent more time that I thought in the first area… I didn’t remember it looked so bad! It seems they reused PS2 assets because the area was slightly different compared to Leon’s counterpart area. I guess it was too much work for them to use and adjust the better looking GC/Wii assets from Leon’s area, so they simply used the PS2 version for the Wii port…
This means I needed to update almost every model of the entire place: the lighting, the effects, etc. Also, don’t pay attention to the water effect in the video – it needs to be upgraded. I’ve already done it in the Ada vs Krauser room and I’ll do the same here.
In addition, I’ve once again applied baked shadows throughout the floor and walls.
And I’ve included the “turn-off-the-lights-effect” when Ada is in a covered area (for example, inside a tent). (See the video below, at the 1:30 mark, to see what I’m talking about.) This feature is used all over the game but sometimes it looks like the creators lost the opportunity to use it in certain places that obviously needed it.
And that’s it! Next time: Separate Ways: END
PS: There’s a small Easter Egg in the video hehe.