Announcement Trailer #3!

Hi everyone! We are happy to share this announcement with you! Take a look at the video (in fullscreen, of course) and then read the details below!

Here are the details about what this release will include.

Note: This does not mean the project is complete – there are several things that remain, like enemies, NPCs, playable characters, etc.

  • Village Pack – UPDATED
    • All textures, 3D edits, lighting and effects improvements to date
  • Castle Pack – UPDATED
    • All textures, 3D edits, lighting and effects improvements to date
  • Island Pack – NEW
    • All textures, 3D edits, lighting and effects improvements to date
  • Separate Ways Pack – NEW
    • All textures, 3D edits, lighting and effects improvements to date
  • Assignement Ada Pack – NEW
    • All textures, 3D edits, lighting and effects improvements to date
  • The Mercenaries Pack – NEW
    • All textures, 3D edits, lighting and effects improvements to date
  • Subscreen and Menus and Weapons Pack – NEW
    • Re-created menus and subscreen background images
    • Improved inventory item models and textures
  • Weapons Pack – NEW
    • In-game weapon 3D models and textures based on the higher quality “examine view” version
      NOTE: Weapon textures will receive a complete makeover in the final release
  • Items Pack – NEW
    • In-game item 3D models and textures based on the higher quality “examine view” version
      NOTE: Some item textures will receive a complete makeover in the final release
  • Cut-scene Pack – NEW
    • Fixed and restored effects from the Gamecube/Wii version that got lost during the HD porting process
    • Improved cutscene-exclusive textures and 3D models
    • Low-polygon Ganados have been replaced with the higher-polygon version
    • Some lighting adjustments here and there
    • Some effect adjustments here and there
  • Miscellaneous
    • Enemy torches and crossbow arrows cast real time light
    • Improved barrel and tank explosions
    • Fixed some minor sound bugs

More details to come, but for the time being, we hope you look forward to its release on Friday, July 13, 2018. Thank you all!

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87 Responses to Announcement Trailer #3!

  1. NEGAARMAX says:

    Esto debió haber salido en la E3 :v
    Bueno solo falta esperar

  2. MAGG says:

    Impresionante. Por la cantidad de material, esto es la version 1.0 del proyecto HD ; es increible la cantidad de trabajo que vendra incluido. Espero poder checarlo pronto.

  3. Ben says:

    So the project is basically done? Will you be moving to another game?

    • Cris says:

      There’s a fair amount left: Enemies, NPCs, Playable Characters, weapon textures (the higher res “examine view” textures were brought over to the other weapon views, but they haven’t received a real HD treatment), etc. I’ll update the post to clarify that, so thanks for asking!

      • jake says:

        Hello, is it possible in the future that this project is compatible with the previous version of res4? the new version of res 4 runs very slowly on my pc

        • Cris says:

          Hi Jake! Unfortunately the scope of the project (including updated 3D models, corrected lighting effects, restored visual effects, etc.) is now at a point where making it compatible with the original 2007 PC release wouldn’t be feasible, I’m sorry. 🙁

  4. jweezy says:

    So other than the item and weapon textures, is there anything else left for the final release?

  5. LunarD3ATH says:

    You almost have it finished? That’s great to hear! I am actually in the mood to play a zombie game and RE4 would be a good choice.

  6. Frank Nitty says:

    Thanks guys for your amazing work. Much respect for all that you do

  7. José Antonio Mora Made says:

    Excelente trabajo. No me canso de repetirlo, se nota el esfuerzo y entrega ha este proyecto durante tanto años. Cuál será el peso de la siguiente actualización?

    • albert says:

      Muchas gracias! 😀
      Este próximo pack, descomprimido, unos 25 GB.
      (Calculo que el peso de la versión final-final será de unos 35 GB, pero no lo toméis muy en serio, es solo una aproximación)
      Espero que en algún momento podamos volver a recomprimir los archivos al formato comprimido original .lfs lo cual reduciría muuuucho el peso de los archivos.

  8. Alpha_94 says:

    Several years have passed, but we are finally approaching the end. Thank you both for doing this!

  9. Snake says:

    Great news, can’t wait to play the whole game at its best <3

  10. aymj says:

    HELL YEAAAAAH ! Thank you so much ! I will still wait for the final release but seeing how close it is to be finished is wonderful to hear.

  11. HHH207 says:

    Thanks for all your big effort for this game. Let me ask you something: Will you remaster unique weapons menu screeen when we unlock them, right?

  12. DarkSamus says:

    Cool, cats out of the bag and I can now talk about it 😛

  13. Dmitry says:

    This should be on E3=)

  14. Kamilu says:

    Wow !!! Bravo ! You did it !
    I don’t write a lot of messages but I saw each of your publications and I’m so happy you finally release this last part !
    Once again : you’re the best, bravo !

    Since you seem a bit perfectionist, do you already plan other things you want to work on RE4 ?
    And, don’t think I didn’t see that Chris had witten that post ! Welcome back ! Hope everything better for you and that maybe you take a new part i this wonderful project of yours !

    Mes meilleures pensées à vous deux !

    Kamilu

    • Cris says:

      Haha thanks for noticing! My time is more limited, but I’m never going away altogether. 🙂 I was a stay-at-home-dad for a while and now have a new job that I really enjoy, and things are settling down for my family for the time being (until the next curveball life throws at us). Thanks for taking the time to write and for following the project — we really appreciate the encouragement!

  15. anon says:

    Awesome work guys, you rock!

  16. Y.Z. says:

    Hmmm… I see a lot of disjointed repeating/mirrored textures in the Remastered shots in the trailer:

    https://i.imgur.com/HEMySPD.png
    https://i.imgur.com/e4vOPdt.png

    Although that’s relatively minor stuff compared to what I saw next; during the shot of the Mercenaries “Waterworld” stage, while I *think* you *did* add that static gradient layer as I suggested in prior comments ( http://www.re4hd.com/?p=5105#comment-87645 ), I still think the clouds are *still* moving *way* too fast.

    I don’t want to put pressure on you to fix these things before your release date, but at the very least I hope you consider, perhaps, creating updates/patches or so for this upcoming release if possible.

    • albert says:

      Don’t worry. We’ll ask for feedback once it’s released. We’ll probably create some sort of “put your feedback here” page so people can post their comments, images, etc…
      We already updated a lot of things according to previous feedback (including yours ;)) but I’m sure we missed a few things and some others are still on the list waiting for extra feedback/ideas
      This is not the final version and we’ll be happy to polish some more things according to the new feedback! 🙂
      Of course, there will always be some things we consider they doesn’t worth the efforts or they are simply not possible because of technical reasons.

      BTW! Those red bricks in the picture… I updated the texture in another room (following someone’s feedback that told us they needed more brightness variation), but I forgot to do it in this area in the video XD It will be updated in the release 😛

      • Sean says:

        I was the one who suggested mixing the color variations of the bricks 🙂

        thank you and great job guys!! looks beautiful!!!!!!!!!!!!!!!! YAYAY

      • Sean says:

        [We’ll ask for feedback once it’s released. We’ll probably create some sort of “put your feedback here”]

        That is why this project was so much fun to watch 🙂 wish you guys could make an all new sequel to RE4 with the same level of detail and care I wish you could make a whole new game for us please continue modifying this great great game! RE4 is a very special one of a kind game 🙂 Hope to see you all on the remodding forums! Peace

  17. Tatacloud says:

    Absolutamente monstruoso y brutalmente genial!!!!
    Que mejor noticia para el E3 xD
    Saludos y agradecido por vuestro trabajo 🙂

  18. iguanabeyourdog says:

    enhorabuena!! un grandisimo trabajo sin duda.
    Con respecto a los personajes principales, no pensais añadirles mas poligonos o retocar aun mas sus texturas??

    • albert says:

      Gracias!
      Si! Las texturas seguro. Los modelos 3D ajustaremos muy pocas cosas, solo lo imprescindible.

      Este juego tiene muuucha limitación de polígonos con respecto a ciertas partes de ciertos modelos. Pero en mi opinión no es necesario añadir muchos más polígonos a los personajes/enemigos, ya que los escenarios tampoco tienen un nivel de detalle exagerado. Y siempre digo que tan malo es que algo destaque por lo mal que se ve, como que destaque por lo bien que está, ya que hace que todo lo demás se vea pobre. El equilibrio entre todos los elementos es lo mejor.

  19. m4nu88 says:

    para instalarlo que seria el pueblo el castillo y luego el pack que hagas o ya para julio lo pondras todo en un pack¿? es impresionate asi deberian ser las remasterizaciones y no con poner 4 cosas en hd y a vender las cosas ..
    lo suyo seria en un pack todo no supongo que sera asi como lo tendreis pensado muchas graciasss por ofrecer algo y encima gratiss

    • albert says:

      De nada! 🙂

      Este pack nuevo ya lo lleva TODO y los otros 2 que publicamos antes ya no tendrán razón de ser.

      Lo aconsejable desde mi punto de vista es restaurar TODOS los archivos del juego, dejarlo como recién comprado, e instalar después el nuevo pack.
      Pero ya entraremos en detalles cuando compartamos el pack y las instrucciones de instalación 😉

  20. LeonVendetta says:

    OOOOOOOOOOOOhhh My GAAAAAWWWWWD !!! Its E3 happening and you guys just HIT iT RIGHT 😀 😀
    Really awaited long for this!!! (tears in eyes)
    m crying lol 🙂

  21. Anna says:

    Awesome!!!
    Thank you so much for doing this.
    Looking forward to playing RE4 in the glory the HD version should have been!!!

  22. V I D A L says:

    This trailer was better than the entire SquareEnix E3 presentation just now.
    So I understand the characters and enemies are still to be done, but question: Are you guys done with the environment? Are all the locations 100% finished?
    Great work!

    • Cris says:

      That is high praise, thank you! And good question: some texture work in the latter part of the Castle and throughout the Island will be improved even further in the final release, so I would consider this nearly final.

  23. RuiTheTuga says:

    THANK YOU SO MUCH GUYS! I hope to be as happy with Resident Evil 2 Remake as I am with this project! Again, thank you two for all the efforts.

  24. Ascaron says:

    Impressive!!! Hope you will finish soon!

  25. Vick S. Bateman says:

    Absolutely amazing! Again, thank you guys for all your incredible efforts.

    @Albert
    Ah! I can finally admire that wonderful shadow outside the cabin, incredible job! 🙂
    If i have to nitpick though, i’m not a fan of the tap texture at 0:26. Looks like reflective metal in the original, not so much on the HD edition.
    Also, i know that green herb already had it’s ammount of passes, but i think i’m weirdly bothered by the inverted mapping on the leaves, the “veins” should be more like these:
    https://www.dionidream.com/wp-content/uploads/2015/04/ortica.jpg
    Than these:
    http://www.iobenessere.it/wp-content/uploads/2013/03/ortica.png

    But it’s probably just me, hope i managed to make this feedback understandable anyway. lol

    @Cris
    Cris.. Albert is doing god’s work, but man do i miss those “from 75-80 to 100” passes of yours.
    Outside of minor mirror issues, there are lots of too contrasted/sharpened textures all over the Island that look bad under bright lights because of that, these same textures would probably look way too processed with a different, less blurry AA solution, so i really hope to see more of your adjustments at some point.
    Oh, amazing Trailer btw, E3 worthy. 😉

  26. Pliskin says:

    Better than E3

  27. Nicolas Oliveira says:

    can u guys fix leon mafia outfit cutscene ?

  28. jim says:

    is it going to be done this year?

  29. Max says:

    Thank you so much. BTW does this update have that intro with the criware logo

  30. verdugo7 says:

    Hi again guys! It’s me again Leon S. Kennedy (verdugo7) from the forums 😀
    This is a reaaallly good thing to hear from you guys! I look forward to its release,And I couldn’t thank you enough lol
    By the way I’ve “remastered” Leon’s textures myself, and I’ve been thinking maybe I can send it to you guys and maybe you could make adjustments to your taste and include it in your release?
    I mean I already created them and I’m kinda happy with the result, if you want I can send them 🙂
    Here’s a preview
    http://residentevilmodding.boards.net/post/89228/thread

    Kudos to both of you!
    Greetings

    • verdugo7 says:

      Well i mean probably you guys would do A LOT better, perhaps you could only use :
      -Hair tex
      -Shirt tex
      -Arms tex
      Since those are mainly the things I’ve improved a lot 😀

      Because, I’ve been thinking that it must be easier to do “adjustments” rather than creating things from scratch lol
      But, you could take it or leave it tho, 🙂

      I’m waiting for your response

      PS : sucks there isn’t any edit button so I have to type again lol

  31. mofail says:

    I hope crapcom learns something from all this, them & their useless defenders. Great work worthy of appluse, well done & to think there’s still more to come!

  32. isaac pavon says:

    The only thing I’m asking is for them to put it on steam as an official download or automatically update the game with the latest version. By the way, I’m gay.

  33. Krusenstern says:

    You people deserve so much more attention for this. The consistency and faithfulness you keep to the original style of the game with this makeover is remarkable. I can barely recall how many other retexture or “re-lighting” mods for other games actually manage to stay true to the intended style of their games like this mod It is friggin good. I’m glad you’re finally nearing the end of your years-long project. I was waiting for a final release of your mod before I replay RE4 and I’m so happy we will be able to see the work you’ve done this weekend. I can’t wait.

    I’m also very curious to see how you will handle the retexturing of the characters and weapons.
    Leon’s jacket needs to get a proper treatment!

  34. ItchyTasty says:

    I’m so pumped for this! I’m still going to hold off on replaying until it’s 100%, but it’s really incredible the amount of work you’ve put into this. This announcement on top of RE2’s new remake trailer at E3 have me so excited to be a RE fan! Feels good.

  35. V says:

    looking like the greatest game remaster ever. gonna hold off to play until the project is complete, but seriously hats off to you guys! this is historical.

  36. Fer says:

    Great, it looks like it´s going to be finished prior to RE2 Remake´s release in January 2019.

    I´m REALLY HAPPY. KEEP IT UP. I LOVE YOU GUYS ♥

  37. Adriano says:

    Hey,
    Congratulations to you, really. Been following this project for years and I respect you for all your hard work!!!
    Keep like this, the heroes we need for Resident Evil.
    Un gran abrazo desde Brasil, hermanos!!!

  38. Graccio says:

    Great!
    I told you that this year was the good one.
    Thanks guys 🙂 the universe blesses you.

  39. Burnin_S says:

    You guys did great! I’m checking every your update for about three years for now, and every time it gets better and better. I hope you’ll finish this, just don’t drop it halfway done, please! Thanks for all your effort.

  40. ¡Con tanto E3 no había tenido tiempo antes, pero ya he subido la noticia al Gamuza.es!
    ¡Deseando echarle el guante a este pack! ¡Muchas gracias por vuestros esfuerzos!
    http://gamuza.es/el-proyecto-resident-evil-4-hd-lanza-su-tercer-trailer-y-prepara-el-lanzamiento-de-su-nuevo-pack/

  41. anon says:

    Thank you for your work! RE4 is the last game on my backlog so I am excited with every update for this project. Also, you don’t have to do this if you’re busy, but could you update the progress summary page? I am kinda interested on how much work you have to do left.

    Thank you!

    • albert says:

      Thank you too for following our work! 🙂
      In fact, there’s noting to update right now.
      We’ve done a lot of progress but the “In progress” tag is somehow a difuse term. It can be 25% up to 95% complete. In other words, some of them are now more complete, but they are not 100% yet, so they are still “In progress”
      But I have to create new tables for the characters and enemies 😉

  42. Marius Johnsen says:

    Super excited to play this updated version, played the castle release last year and it was fantastic. This is diffidently one of the best news to come from E3 week.

    Curious if this includes the small patch to disable the lightning affects that i asked about a while back.
    The thunder effects from after del lago up to the castle gives me a headache.

  43. Milad says:

    You really did a nice job! Every thing is perfect I hope you complatelly finish this worthful project soon.

    If only you were a fan of Resident Evil Remaster……you know, I really wish someone could recreate those backgrounds of the game that Capcom left them by their old forms, but it seems this one never comes true for me 🙁

  44. lookingforthis? says:

    is it final release? or should we wait for more updates?

    • Cris says:

      Hi there! This is not the final release – there are several things that remain, like enemies, NPCs, playable characters, etc. Thanks!

  45. Shubham says:

    Does this require game to be updated to 1.0.6 version ??

    • albert says:

      Hello!
      No, it’s not necessary. The only requirement is it must be a legal copy of the game –Steam or disc version– of the UHD released on 2014, but it should work perfectly fine with all versions of the game.

  46. Cthulhu says:

    ¿Las diferencias entre este próximo lanzamiento y el final van a ser tan grandes como para esperar a que todo esté finalizado?

    • albert says:

      Hola!
      Lo serán en cuanto a personajes, enemigos, armas y objetos y algunas imágenes de fondo en menús y archivos… porque estas cosas no están incluídas (o lo están en una versión muy “verde”) en este pack que sacaremos ahora.

      En lo que se refiere a escenarios, yo diría que los cambios que puedan haber de aquí a la versión final no serán muy grandes. Donde más puede notarse es en las áreas finales del Castillo y toda la Isla, ya que Cris aun tiene que hacer su revisión de ellas.

      Nos viene bien que bastante gente pruebe este lanzamiento para obtener feedback en cuanto a posibles errores gráficos, bugs, etc…

      Saludos!

  47. Drange says:

    This is so awesome!

  48. Omen says:

    Guys, after completing work on the project, do you have any desire to help the author of the project “High Quality Backgrounds Mod”, referring to REmake Remaster? This game needs to improve the texture of the backgrounds no less than RE4.

    • albert says:

      I’ve already did it ;P I sent him a few textures.
      And yes, I’ll offer my help once this project is finished –in terms of textures or whatever he needs– I also want this Background recreation project to be finished 🙂 And I’d be a pleasure to help him!

      • Omen says:

        Very glad to hear it! You guys are just great. 🙂
        If he continues to work on his project, then the future will really need help. It is doubtful that he will be able to finish such a global mod alone. Good luck to him.

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