One month later (again), I’m here with a new video. It covers Chapter 3-3. A short but time consuming chapter. The 2 main rooms of this part of the game had sooooo many graphic bugs that even after all the remaster work we did in the past they needed a lot of extra edits.
What’s new since the last July 2018 release:
- Adjusted lighting and effects.
- A lot of small model and texture edits.
- Improved stage shadows where needed.
- Remastered File and Chapter End background images.
- Remastered new enemies’ textures and models.
I’ve “HD-fied” all final cutscene elements: Luis wounded model, its textures, the Plaga sample and the medicine bottle. Also, I’ve unified the flickering of the light sources during all the cutscene and also during the game.
I’ve spent a lot of time doing minor adjustments in previous areas based on feebdack from everyone here and in my Youtube channel (Thanks!) that’s why it took me again one entire month to post this new video even this chapter is much shorter than any previous chapter
And finally, I’m really happy with the new stage shadows I think the results are much more realistic than before. I hope you enjoy the video!