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84 Responses to Contact Us

  1. Kyle says:

    Every time I check back in here my mind gets blown all over again. I cannot wait for your full release. The sheer quality of your work is astounding. The 3D editing on top of the already impressive re-texturing is just bananas. The way you’re finding the objects and art pieces that the assets were modeled after puts this work on another level.

  2. Stef says:

    This is a milestone in modding. Keep up the great work!

  3. BRASIL says:

    hello I was wondering when you guys release the final version of pach it will add to the 10 gb resident evil 4 Ultimate HD Edition . type 10gb 20gb + resident of pach = 30gb , or it will subistui the testuras and stay are the 20gb or augo thereabouts ?

    • Cris says:

      Hi there! We haven’t worked that out yet, sorry. We also don’t know the final size of the mod at this point, though somewhere in the 15GB range sounds about right (since the village was about 4GB). We’ll see. Thanks for the question!

  4. Cris Without H says:

    I really admire your work, but sometimes I’m worried that some of the textures you guys make just look way too clean. I mean, Ganados in the game seem to live in filth, so it made sense that everything looked filthy. I understand that staying faithful to the original look is sometimes different, but still, you guys are being more faithful to the original look than Capcom. Keep up the good work 🙂

    • Cris says:

      Hi there and thanks for the feedback! It would be great to provide this kind of feedback more specifically on any of the individual posts / comparison shots so we can review and revise if needed. In general, please know we are striving to remain faithful to the original throughout, so your specific feedback would be welcome! Thanks again!

  5. Esgal says:

    Hi, just wanted to say that you render super work. continue so dear greetings from Germany

  6. Aria Mehr says:

    Hi.I wanted to know that when will the project be completed? 1 year or even more than that! I hate Capcom’s RE4 bullshit ports.Thanks for your great work

  7. Ignacio molina says:

    Hola amigo, por lo que pude leer tu eres de españa jaja entonces me entiendes.
    Mi problema es que nose como descargar todos los archivos hd que subes, porfavor podrias ayudarme !!!
    y una cosa mas, gracias por tu trabajo eres super impresionante y admirable por tu trabajo.

    • albert says:

      Hola Ignacio! Y gracias por el cumplido!
      Por si hay dudas… En las actualizaciones que vamos subiendo cada semana solo mostramos imágenes y videos. No ofrecemos ninguna descarga. De momento solo ofrecemos un enlace de una demo en la sección “Village Download” Y dentro de unos 3 meses o algo más ofreceremos la sección del Castillo al completo! No tendrá pérdida, lo anunciaremos a bombo y platillos 😛

      Esta versión del Pueblo (Village Download) no incluye un montón de arreglos 3D que sí estarán en la versión final, ya que por aquel entonces aun no sabíamos como hacer esos arreglos. Así que la versión final será mejor 😉

  8. lucas says:

    Hola, es impresionante lo que están haciendo, sigan asi 😀

  9. Dimitris says:

    Hello guys and happy new year!

    Since you seem to be reading this comment section, I will post here instead of directly emailing you.

    Well, I finally decided to replay the game on PC, and I am still in the village section, where I noticed something.

    The building which opens with the insignia key has two windows on the inside that are nowhere to be seen on the outside. I thought you might like to know. I am adding some steam links with screenshots.

    I wish you the best!

  10. Jeff Hook says:

    Are you all doing the whole game because i love Assignment Ada, The Mercenaries, and Separate Ways and would really like to get a true full HD remake of this game and I know i would really not like the main game to look really good and have the rest not fit in with it

  11. Mahmood says:

    When The Full Release Of This Projcet?Its Amazing.Im Waiting For It…

  12. Olá Cris e Albert Tudo bem com vocês!!? gostaria de parabenizá-los pelo grande trabalho que vocês estão fazendo com resident evil 4, acompanho o trabalho desde 2014 quando vocês começaram, e espero muito ansioso pelo final, já joguei as 2 versões que vocês disponibilizaram para download Village e Castle e está fantástica, surreal, mas uma vez parabéns e aguardando ansioso pelo final do projeto, 1000 vezes like.

  13. Dan S says:

    Hello, loving the Castle update, almost going too fast! I’ll be on the Island in no time…except, well attempting to leave the “Bug room” (the 2nd encounter where there is a hive and Ashley gets swiped away, not the dungeons) crashes the game! As soon as I hit X to OPEN, it fully exits the game. I imagine the castle update possibly is causing this?

    • albert says:

      Hello Dan!
      Did you try the 4GB patch? It works for all crashing issues caused by the big size of our textures
      Let us know if this tool solved the issue for you aswell! 🙂

      • Dan S says:

        I honestly thought I did….perhaps only for the Village release though. I guess it would make sense that there is a separate patch. I will give it a try and report back!

        • Dan S says:

          Unless I installed the patch wrong, it did not appear to help! Maybe I should try loading the default textures next? Maybe it’s just that room or something.

          • albert says:

            Ok! Let’s try soemthing else.
            Can you confirm me the game crashes when you enter the door just after lowering the bridge?
            If that’s the case, could you check the following files are in the right folders?
            r214.udas (with no lfs extension) BIO4\st2 folder
            44000214.pack (with no lfs extension) BIO4\ImagePackHD folder

          • Dan S says:

            Using search, both files seem to be in their proper folders.
            And, yes I can confirm the crash happens only after lowering the bridge and entering the door.

            Haven’t tried entering with the textures off yet, maybe I’ll give that a shot just to see what happens.

          • albert says:

            Perfect, Now could you try the following?
            Move r214.udas.lfs (the one inside the backup folder) to BIO4\st2 folder
            Move 44000214.pack.lfs (the one inside the backup folder) to BIO4\ImagePackHD folder
            This will revert to the original files for the crashing room

            Also, could you tell us the file size for both files r214.udas and 44000214.pack (with no lfs extension)? Just in case they got somehow corrupted…

            Thank you again!

          • Dan S says:

            Reverting manually within the game did let me in to the room. Saving, then going back to the main menu to go back to the HD textures didn’t change the crashing.

            File sizes:
            r214.udas 5,989KB
            44000214.pack 0Bytes

            There also seems to be more than one 44000214 (3 in total, 2 at 0 bytes, 1 at 256MB) different folders though.

          • albert says:

            44000214.pack inside BIO4\ImagePackHD folder should be the 256 MB file

            Could you try again after making sure the biggest 44000214.pack file is inside BIO4\ImagePackHD folder?

            There shouldn’t ba any 0KB files. So, maybe something went wrong during installation process…

          • Dan S says:

            When I tried overwriting with the noncorrupt file, I think it was just the backup file. I’m not sure if the uncorrupt HD file made it in to any of the folders.

            It’s not a big deal as the area is small and you go through it quickly. When I entered the actual clocktower, the HD textures loaded up fine, most likely due to none of the files having 0 bytes to them.

            Perhaps if you can email me the 44000214.pack, I can place it in and playtest to double check that it does work correctly, before I progress further.

          • albert says:

            The 256 MB file is our project HD pack for that room. So, this file inside ImagePackHD folder should solve the issue 🙂
            So, do you need the original file for backup purposes?

          • Dan S says:

            No, I don’t need a backup file, just the HD one please. Unless I misread the file info, the only one I had that was uncorrupted was the original file.

            On a sidenote, no additional issues playing further in to the game.

          • albert says:

            Hello again Dan! You said in a previous message:
            “There also seems to be more than one 44000214 (3 in total, 2 at 0 bytes, 1 at 256MB) different folders though.”
            That 256MB file is our project HD textures .pack file for that room and you should place it inside BIO4\ImagePackHD folder
            So, you already have the right HD file.
            If it still crashes, try to extract it again from the Castle Release rar file. It should be OK! 🙂

  14. Denis says:

    Hello, I installed both Village and Castle releases, and i was playing through the village part normally and beautifully until I got to the door with the eye scanner right before the entrance to the Castle, as soon as i try to open the door after the short cutscene, the game crashes.
    I tried installing the 4GB Patch but i get the error 0xc0000142 when trying to start the game.

    • Denis says:

      There’s no files on the RE4HDTEXCASTLE folder except for the other folders after installing through the batch file.

  15. hama says:

    hello i have unorginal CD what can i do how can i install it ????

  16. Seth says:

    This texture pack is the reason why I decided to play the game again. Thanks a lot for all your hard work! However I came across a crash I haven’t seen reported yet. The game crashes upon entering the door after Ashley is flown away by the Novistador. I uninstalled the mod, and I wasn’t encountering the crash. I reinstalled all 3 downloads (village, castle 1 and 2), and there was an error report I must not of noticed before. 4400214.pack appears to be corrupted and doesn’t install right. I re-downloaded part 2, but the same thing occurs. I also checked if it may have been the 7 zip program itself, but I get a similar error with extraction program.

    Any help with this would be appreciated! 🙂

    • albert says:

      Hi Seth!
      Thanks for your message 🙂
      About that issue, Did you try extracting manually that file from the rar files? (4400214.pack)

      • Seth says:

        Thanks for the prompt reply! Unfortunately extracting that file by itself causes the same problem. The file extracts, but the size is 0 KB. =/

        • albert says:

          Ok! Let’s try another thing:

          Place both Castle rar files inside a random no admin privileges/protected folder, in the desktop for example:
          (make sure they both have the original names. They both are the same, only “part1” “part2” is different)

          Open re4hdproject-castle-release-20170401.part1.rar using Winrar
          Extract HDTexturepacks\44000214.pack file

          Let’s see if this works!

          BTW, this file is splitted between part 1 and part 2. If this method above doesn’t work either, try downloading part 1, too (just in case the problem is in the first part).

          • Seth says:

            Using winrar appears to have solved it. Weird, this has never been a problem with other file compression programs. Anyways thanks for the help, you guys are awesome!

          • albert says:

            It also helped us to know this issue (it’s not the first time) is solved by simply using winrar.
            We’ll take this info into consideration for future releases!

  17. Joe XYS says:

    Hey guys, excuse me for leaving both a reply and filling a contact form, for I am not sure which way is better.

    I wish to share my steam screenshots of RE4UHD with RE4HD Project and my tweaked Reshade effects. Thank you for your persistent efforts in this project, Albert and Cris. The project is a joy to play with, and I believe my Reshade presets can make your efforts more apparent and easier to appreciate in the game. The point is to share the joy to play this classic in the best looking way yet with everyone here. I left some words on each of my posted screenshot, so I hope everything will be self-explaining when you can spare a minute to look at them. Here’s the link:

    Again. Your project has made my life a little happier, and I am eager to see the finished project asap.

  18. Qiu says:

    Could you please tell me when some of the reworked villages will be available for download?

    • albert says:

      Hello! We haven’t decided about future releases yet. We are focussed on making progress as fast as possible. Any potential release will be announced at the same time we decide to generate a new downloadable pack.
      Thank you for your patience and for following us!

  19. James Machuga says:

    albert please if you could try your hardest updated the charater and enemy models both in game and cutscenes etc.

  20. AlienKnuckle says:

    Hey guys. I accidentally use the contact form, sorry about that. I have a quick question, can I use these textures with Dolphin??


    • Cris says:

      Hello! The textures would need to be exported from the pack files, renamed and resaved (and some would need to be re-edited) in order for them to be used on the dolphin version. Perhaps something that someone can undertake once the project is complete.

      • AlienKnuckle says:

        I am working with GIMP and Inkscape myself and I’ll be glad to help to bring this awesome project to Dolphin. my e-mail address is valid so contact me.


        • Cris says:

          Thanks for the offer to assist, however this would make more sense to undertake after the project is complete since all the textures would be final at that point. And once it’s released, anyone can extract the files and do the work needed, so you’ll certainly be able to take a crack at it. Thanks!!

        • sean says:

          Just out of curiosity, would there be any major benefits to a dolphin version?? I mean, I use dolphin and I know that it works better with a gamecube controller but it doesn’t have all the features like separate ways (not that thats a big deal lol) but would this mod actually convert accurately for dolphin? seems like certain things Cris and Albert have done would be too much and require an even more powerful computer for dolphin to be smooth, like the higher polygon weapon models, 3D models, lighting, water, and possible future changes to the characters. etc.??????

          • albert says:

            I’m almost sure only the textures can be ported to Dolphin which means 50% (or more) of our work can’t be included via GC/Wii emulation.

  21. james says:

    is there a way to mod this version to use wii remote controls?

  22. james says:

    how long until the project is complete not rushing just wanting to have an estimate next year the year after that etc.

  23. Spartak says:

    hello albert.
    say please. these textures for the 2007 ubisoft or 2014 uehd?

  24. Jacob Rosa says:

    Im just curious as to how far is the entire project close to completion, is it a possibility we could see a full release by december?

    • albert says:

      Hello! Impossible to determinate a date right now. We are just focussed on making progress as fast as our free time allows us.
      Thank you for your patience!

    • albert says:

      Thank you… Yep, we are all ok. The fires are at the other side of the country. A workmate is from Galicia and she’s having a bad time bacause of that. Some of her family was really near the fire.
      About Catalonia. I have no idea what’s going to happen but fortunatelly we are not among the October 1st 900 hundreds injured people. Although I’m quite worried about this conflict of course… :/

  25. Mauro says:

    Señores Albert y Chris,se pasaron de rosca con todo su trabajo 😀 jaja los felicito desde Argentina increíble esfuerzo,dedicación y desarrollo. Ya instale el realease de la Aldea y del Castillo,sin problemas, aunque no puedo jugarlos con el parche de 4GB , me tira el error “La aplicación no se pudo iniciar correctamente (0xc0000142)” instale el juego de 0,después el release de la Aldea,después del castillo,y aun así no funciona,inclusive sin ningún release instalado,me tiraba el mismo error. Probé abriendo el parche como administrador y me pasaba lo mismo. Después quisiera saber si existen links de descarga del modo Mercenarios, las armas, y Separate Ways? ya que no los veo en las publicaciones.
    Les deseo lo mejor, miles de gracias de parte mía y de todos los que les marco una etapa este juego. en cuanto me sea posible voy a Donar para este gran proyecto. Éxitos!

  26. Dan Velasquez says:

    Hey guys!

    Love the work you’re doing. I’ve been following for a year now and finally got a PC this summer to play games. I specifically bought RE4 again (6th version I own) to play utilizing your HD version. I installed it according to your directions, but when I go to options, the HD option is present, but greyed out. I am unable to select it. Is there a possible reason this is happening? I also noticed that when I unzipped castle-part 2 it stated that there is a Data error:RE4HDTEXTCASTLE\HDTexturePacks\44000214.pack. Am I doing something wrong?

    Thanks again!!!

    • Dan Velasquez says:

      I figured out the HD option being greyed out. It was already turned on from the Main Menu’s Options screen. I was looking at it from the in-game menu.

    • albert says:

      You should use Winrar to unpack the Castle Release. You are probably using some other software like 7zip. Am I right?
      This is something we found out after we released the pack…
      Half of that file is in the fisrt part of the Release and the other half is in the second part and it seems other software can’t read properly what Winrar did with that specific file.

  27. james says:

    i hope the full game comes out in 2018

  28. jim says:

    haven’t seen an update in while what’s the latest?

    • albert says:

      Hello! I’ll try to post something this weekend. But we haven’t stopped working a single day 😉 Well…. only during Christmas and New Year’s Eve XD

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