Walkthrough | Chapter 4-1 Fully Remastered

Hello everybody again! I’m back with a new video that covers the entire chapter 4-1.

As you know this chapter is quite long (video is almost 2 hours!). I spent a lot of time re-creating shadows and adjusting lights and I also needed a entire week to properly re-created those 2 mini cutscenes that are prerendered videos (bridge and Verdugo, you can see it in the previous post)

Click on the picture to get full size image.

What’s new since the last July 2018 release:

  • Adjusted lighting and effects.
  • A lot of small model and texture edits.
  • Improved stage shadows where needed.
  • Remastered File and Chapter End background images.
  • Remastered new enemies’ textures and models (purple Zealots, the second Garrador, Verdugo, Krauser).
  • Re-created prerendered cutscenes (512 x 336 to 1920 x 1056 pixels)

I hope you like the video! It’s been a pain to edit it because Windows was doing something while I was recording it. You’ll notice some slowdown almost every minute. The slowdowns generated a sound delay in the recorded video… at the end of the video there was 1 min of accumulated sound delay… So, I had to manually find the slowdown moments and edit the audio to re-sync it again with the video! XD

Please, send me your comments about it as usual 🙂

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Chapter 3 – FINAL Comparison Images

Hello everyone! Here is the entire Chapter 3 summary in the form of comparison images as I did with the previous 2 chapters.

I’m in the middle of Chapter 4-1 final remaster stage. As you know, this chapter is really long, but I want to show you something special about it.

Maybe some people already know it, but the person who created the Ultimate trainer for this game (Raz0r) also was able to fix a few extra things like the infamous video resolution limitation this game has. To achieve this improvements it’s needed to allocate an additional .dll file in the same folder the bio4.exe file is.

And as you also know, Separate Ways cutscenes and 2 or 3 short cutscenes in the main campaing are prerendered low resolution videos. I tried to improve Separate Ways 1st cutscenes using AI upscaling and I re-created the 2 short low quality videos in chapter 4-1 (rotating bridge and Verdugo’s approaching scenes). Here’s the result:

Since this HD videos are only possible to include in the game using a 3rd party files, my idea is to share a separate pack with all the HD videos once the project is finished.

And here’s the huge Chapter 3 gallery. Enjoy it!!

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Walkthrough | Chapter 3-4 Fully Remastered

Happy Gray Thursday!

One month later, I’m back with a new chapter. Chapter 3-4. We’ll see Ashley struggling in HD!

Click picture for full resolution image

What’s new since the last July 2018 release:

  • Adjusted lighting and effects.
  • A lot of small model and texture edits.
  • Improved stage shadows where needed.
  • Remastered File and Chapter End background images.
  • Remastered new enemies’ textures and models (Armaduras).

The fisrt area Ashley passes through was the most complicated to retouch. It looked off in so many ways… But I didn’t want to change too many things and make it an unrecognizable room, of course, so I’ve had no choice but to deal with the existent elements in that area and simply make them to look more detailed.

Darkness engulfs Ashley

After adding more detail to the stage 3D models I’ve also touched up a bigger ammount of textures than in previous videos because I have now access to even more original source textures. So, some portions of the re-created textures have been replaced with the original texture, but in HD of course.

And finally, as usual, the new shadows add the final realism touch.

I hope you enjoy the video! It shows both European/American camera angles and also Japanese exclusive fixed camera angles (and a cool extra ;))

https://youtu.be/AE6qlX8jsJ0
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Walkthrough | Chapter 3-3 Fully Remastered

HAPPY HALLOWEEN!!

One month later (again), I’m here with a new video. It covers Chapter 3-3. A short but time consuming chapter. The 2 main rooms of this part of the game had sooooo many graphic bugs that even after all the remaster work we did in the past they needed a lot of extra edits.

Click picture for full resolution image

What’s new since the last July 2018 release:

  • Adjusted lighting and effects.
  • A lot of small model and texture edits.
  • Improved stage shadows where needed.
  • Remastered File and Chapter End background images.
  • Remastered new enemies’ textures and models.

I’ve “HD-fied” all final cutscene elements: Luis wounded model, its textures, the Plaga sample and the medicine bottle. Also, I’ve unified the flickering of the light sources during all the cutscene and also during the game.

I’ve spent a lot of time doing minor adjustments in previous areas based on feebdack from everyone here and in my Youtube channel (Thanks!) that’s why it took me again one entire month to post this new video even this chapter is much shorter than any previous chapter

And finally, I’m really happy with the new stage shadows I think the results are much more realistic than before. I hope you enjoy the video!

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Walkthrough | Chapter 3-2 Fully Remastered

Hello everyone! And HAPPY SEPTEMBER, 28th !!

One month later, I’m back with another video covering the entire Chapter 3-2. I’ve had a great time re-creating shadows all over the area. The original low-res shadows looked quite unnatural at times…

What’s new since the last July 2018 release:

  • Adjusted lighting and effects.
  • Slight model and texture edits.
  • Improved stage shadows where needed.
  • Remastered File and Chapter End background images.
  • Remastered new enemies’ textures and models (not finished yet).

I’ve remastered the zealot’s necklaces and the goat skull helmet. So, now a few texture adjustments and 3D edits for the castle enemies remain to be done. I’ve applied an AI upscaling to the Novistadors’ textures. The organic textures are a perfect target for this kind of upscaling. I’ll probably do some manual adjustments here and there, but they look quite good right now. And Ada received some mapping adjustment in her face as well as some minor texture and 3D edits compared to the first remaster work I did to her model

And there are lots of extra improvements here and there. I comment some of them suring the video. I simply forgot to mention some of them as usual XD. Enjoy it!

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Walkthrough | Chapter 3-1 Fully Remastered

Hello everybody! I finally went deeper into the castle the last weeks and here are the results in the form of a video as usual.

What’s new since the last July 2018 release:

  • Adjusted lighting and effects.
  • Slight model and texture edits.
  • Improved stage shadows where needed.
  • Remastered File and Chapter End background images.
  • Remastered new enemies’ textures and models (not finished yet).

I’ve also touched up a lot of things in the Village area according to the feedback we’ve been receiving lately (specially lighting adjustments) and this is another reason that made me to take so much time to finish this chapter.

Enjoy the video! 🙂

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Chapter 2 – FINAL Comparison Images

Hello! Here is a summary of the entire Chapter 2 in the form of comparison images (a huge compilation) without the terrible Youtube video artifacts.

I’m now doing the final refinements for Chapter 3 and remastering all the enemies, files, and everything not included in the 2018 release. So, I’ve been doing progress during the latest weeks 😉

And here’s a present for your patience: You can download a new 4K wallpaper by clicking this image…

I didn’t notice until now the TMP model Leon is holding in Chapter 3 background image. Interesting…

I hope you like the edits. Keep in mind even some changes may seem huge they have more sense in motion. You can take a look at the previous posts videos if you haven’t done it already.

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Walkthrough | Chapter 2-3 Fully Remastered

Hello everyone! Here goes a new video 🙂

Again, it took me more time than I thought. But I think it worths the effort!

As usual I’ve been touching up previous chapter details according to some feedback we’ve received, but Leon’s flashlight has been a struggle for sure…

4K image! Click to view at full size

I’ve done the typical work on new enemies, stage textures and 3D final touches and lots of light edits and effect adjustments (mostly light bloom restored effects)

4K image! Click to view at full size

Finally, you’ll find a surprise in the middle of the video (I hope you like it!) and a short explanation about the steps we follow to restore/re-create a texture at the end of the video.

“Where am I…?”
[ 4K image! Click to view at full size]

Have a nice week!

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Walkthrough | Chapter 2-2 Fully Remastered

Hello everyone!

Sorry for taking so long to make a new post. I’ve been touching up previous chapter according to some feedback I’ve received from the latest video (and decorating my new home, too)

NOTE: The site has been hacked and Cris restored it from a prior backup. Unfortunately all comments about this post have been lost…

Adieu moustache!

This chapter is quite short compared to other parts of the game. There are almost no texture 3D edits other than the ones I made in the daytime version of the same areas. The important edits I’ve done (compared to the July, 2018 release) are related to light and effects stuff.

I’m sure I forgot to comment in the new video a lot of things I’ve improved, but I reached a point I can’t remember what and when I’ve remastered certain details ;P

Anyway, hope you like it! And if you like all weird and complicated stuff about this project take a look at the final part of the video. I’ve improvised all those explanations, so don’t expect any accurate tutorial XD

Have a nice week!

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Walkthrough | Chapter 2-1 Fully Remastered

Hello everyone!

Finally!!! Arghhh Chapter 2-1 is finished. No comments are needed this time. Take a look at the previous posts XD

¡ATENCIÓN! ¡EL VÍDEO ESTÁ COMENTADO EN CASTELLANO!

Hmm… The longest video so far, haha. As usual, it has Spanish and (cheap) English subs.

What’s new in the video compared to the July 13th release pack:

  1. Leon’s flashlight has light in all areas, and the light is properly and realistically positioned. (Good or bad for the game’s playability? Let me know what you think!)
  2. New and improved shadows.
  3. Restored fire bloom effects (¡!)
  4. El Gigante, Saddler and Ashley are now remastered
  5. File background images are fully re-created
  6. Some minor 3D adjustments
  7. Lots of lighting adjustments

And here is the video. I hope you like it! … You must like it!! Because it took me ages to do the 2 language subs XD

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