Tag Archives: resident evil 4 church

The Next Release is Now Live!

As promised, our next release is now live! The link below will take you to the instructions and download links (please read the instructions carefully — you can do it while the files download): RE4HD Project – Release 3 – … Continue reading

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Announcement Trailer #3!

Hi everyone! We are happy to share this announcement with you! Take a look at the video (in fullscreen, of course) and then read the details below! Here are the details about what this release will include. Note: This does … Continue reading

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Separate Ways – Chapter 1

Hi! I’ve been making great progress with inventory-related work over the last 2 weeks (including overcoming the crashing issues when improving Leon’s inventory models), but I still want to polish it up a bit more before sharing the final results. … Continue reading

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Back to the Village for Some Fresh Air (Part VII) – CHURCH

Hello! It’s time for another Village revision. Only 4 more rooms and I’ll reach the end of the lighting/effect/3D model Village revisions!  This time the post is focused on just one room: the church. The reason for this is that … Continue reading

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The Castle Release is Now LIVE!

Click here to proceed: Castle Release Instructions and Download

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Project Update: Good News and Not-So-Good News (For Now)

Hi everyone.   This isn’t a standard update in the sense that I’m not sharing new screenshots. We have two items of news to share: one good, one temporarily not-so-good.    Here is the really fast version:   1. The … Continue reading

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More Novistadors??

Hi everyone! After a really busy work week I’m happy to share progress from the Novistador nest right next to the 2 El Gigantes. In general the Novistadors make me uneasy, and so I get anxious about this room each time … Continue reading

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Regenerator Cell (Room 326)

Hi! This week I’m showing you the remastered result of a small and dark area. I really enjoyed redoing everything because the original was quite a mess (again…). Lots of cables and all the chains are now 3D. I added windows … Continue reading

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Two El Gigantes?? No problem – I Have a Huge Hole in the Floor

Hi everyone! Tonight I’m sharing some of the revisions made to the room where you fight the 2 El Gigantes. This room was a bit tedious due to the number of pipes and beams that needed minor mapping corrections. But … Continue reading

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Poorly Mapped Beams, Floors, Walls, Everything…

This room is, without question, the room I’ve spent the most time on in the game. It has been my “Mt. Everest.” Just about every beam structure, object, and piece of machinery in this room needed some correction. Additionally, I learned that there … Continue reading

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