Monthly Archives: September 2014

Trapped in the Cabin and Escaping the Village

Here are a few comparison shots from the rooms I’m currently working on. One interesting note: The texture used for the some of the notes is actually a “Public Notice” for an influenza epidemic. You can see the original image they … Continue reading

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Novistadores and Cultists Attack!

I finally reached the sewers under the castle. The list of exclusive textures in this area is large. There are dozens of recycled textures everywhere, it’s true, but it’s compensated with very unique surfaces which makes this area quite appealing … Continue reading

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Fixing Seams All Over the Ground

This was my biggest seam effort yet. The ground textures in the section with the lifts have many seams throughout. Thankfully through careful analysis and revision I’ve been able to eliminate the large majority of seams with these textures. Take a … Continue reading

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Look familiar? (X)

Albert: Look familiar? (X) – Today: A souvenir from Toledo XD #re4hdproject — RE4 HD Project (@re4hdproject) September 10, 2014

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Shopping at the Merchant and Finding the Emblem

These areas have gone a bit faster and it’s really satisfying to see the difference! There are perhaps some contrast / brightness adjustments to make but regardless, enjoy the comparison shots! [ngg src=”galleries” ids=”47″ display=”basic_thumbnail” thumbnail_width=”240″ thumbnail_height=”160″ thumbnail_crop=”0″ show_slideshow_link=”0″ template=”/var/www/wp-content/plugins/nextgen-gallery/products/photocrati_nextgen/modules/ngglegacy/view/gallery.php”]Here’s … Continue reading

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