Monthly Archives: August 2015

Look familiar? (XXVIII)

Albert: Look familiar? (XXVIII) – Stone stairs in a castle in Wales http://t.co/81ljwSH8lI #re4hdproject pic.twitter.com/viHkSR8QuS — RE4 HD Project (@re4hdproject) August 28, 2015

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Look familiar? (XXVII)

Albert: Look familiar? (XXVII) – Tympanum detail of historical Cardiff building http://t.co/81ljwSH8lI #re4hdproject pic.twitter.com/wYVtnt0Flf — RE4 HD Project (@re4hdproject) August 24, 2015

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Kitchen Nightmares (room 303)

This week I’m showing you a small, but really hard to re-create area of the game. This room is plenty of small details everywhere and every single texture was a bit of torture! They are all very particular and unique. Such … Continue reading

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You Want to Move Forward? Lift the Bridge!

Okay, so that isn’t the most creative title, but that’s the main gameplay element in this room! 🙂 For this room there were a large number of UV mapping / 3D edits needed — many more than what is being … Continue reading

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Look Familiar? (XXVI)

Albert: Look familiar? (XXVI) – Restored 19th century chest in Barcelona http://t.co/81ljwSH8lI #re4hdproject pic.twitter.com/rzEGr7E7yX — RE4 HD Project (@re4hdproject) August 6, 2015

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The Island of “guerrilla ganados” (rooms 300 and 301)

Hello! Finally I reached the Island area! The first 2 rooms of the last third of the game are specially full of graphical inaccuracies. For now, I fixed some of them and added detail to the blockiest models (barrels, pipes, doors). There’s … Continue reading

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