Hi everyone! Today I’m showing you the hallway leading to the operating, sub-zero, and waste rooms. It took me ages to complete this area! It had plenty of 3D inaccuracies everywhere and the textures were not precisely simple to re-create.
As you know, this part of the game is full of weird panel controls and machinery… I’m guessing Capcom didn’t stay consistent to real life devices because I’m seeing that some textures have obvious evidence of mixing and matching of various elements in Photoshop. In the end, the important thing is that the place should have a realistic look overall.
So, feel free to share your thoughts about this work in progress re-creations. Honestly, some times I had no idea what the hell I was re-texturing!