Get Ashley Out of the Cell (part 1) (Rooms 30c-30e)

Hello everyone and happy new year!!

I’ve been working on 4 different rooms at the same time these last few weeks! Such a stressful time!! My goal was finishing the entire chapter (ending with Leon rescuing Ashley from her imprisonment … again).

You can see the first 2 areas here (rooms 30c and 30e). And I’ve almost completed my revision for the next two rooms (309 and 30a – this will be the next update) 🙂

After all these months of working with lab and medical equipment, I am categorically positive that Capcom’s artists didn’t intent to be 100% realistic when using the texture libraries they had available. For example, they used an anesthesia cabinet machine as the base texture for control panels and office desks…

That said, it’s nearly impossible to be truly realistic when the base material is often not realistic at all. So, our main goal should be to get a “hey-it-LOOKS-realistic” reaction (rather than “it-IS-realistic”) combined with an “it-looks-the-same-as-before-but-in-HD” reaction. I think we will have succeeded if we get both from people playing the game with our work installed ;D

Please, enjoy the work in progress comparison shots and video!

At this point, I can say I have seen the light at the end of the tunnel, because these areas are, by far, the hardest to re-create of the entire game…

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