Laser Corridor and Saddler’s Room (room 318)

318Z
Hello again! Here comes one of the most iconic areas of the game: Saddler’s room!

I didn’t like this area the first time I reached it… because it was an homage to the movie! At the time I didn’t like the movies at all… Now, I consider them quite an entertaining experience, not related at all to the games, and I like the first one the most, actually.

This area is full of shiny metallic surfaces. I tried to apply everything I learned about specular / bump mapping the last few months (with the obvious limitations of this game’s graphic engine).

You can see the results of applying custom specular and bump maps to some of the textures in the video.

Please, feel free to comment on these work-in-progress textures (most of them are re-creations) and the model edits!

 

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