We are pleased to announce that the demo will be released next week (Saturday 4/19). It will include the first two areas of the game: from the start to the end of the first battle in the village. The details of its contents will be explained the day of the release 🙂
But before that, I’m showing you my progress so far, as usual. I’m reaching the “Del Lago” creature area. This zone is full of grunge/rotten/chaotic textures. We could end up with a mass of terrible and unidentifiable surfaces if we don’t pay attention!
First 2 images are from “El gigante” area (daylight). As you can see, I found the original texture for that little door! The giant door is a recreation using the same real life door (like that church area wall).
The next image is an example of improved bumpmapping (and HD texture of course). The light reflection is much more detailed. The original bumpmap is too low res and it gives the feeling the item is coated with a gelatinous substance or something…
And the other 3 images are a few instances of all recreated textures from the swamp and lake areas.
Everything is work in progress.
Feliz Semana Santa![ngg src=”galleries” ids=”27″ display=”basic_thumbnail” thumbnail_width=”240″ thumbnail_height=”160″ thumbnail_crop=”0″ show_slideshow_link=”0″ template=”/var/www/wp-content/plugins/nextgen-gallery/products/photocrati_nextgen/modules/ngglegacy/view/gallery.php”]