Merry Christmas! Brief update and a… video…

Hello everyone! It’s been a while since the last update! I’ve been working since then on some characters, enemies, their accesories and weapons, files background images, etc…

Open the image in a new tab to see it at full size

Also, I’ve managed to add, at will, a type of shadow effect that is used only in a few areas of the game. (Don’t panic! The addition of these kind of shadows is a piece of cake — it won’t delay the project progress at all and it’s just needed in certain areas). This is a small sample of what can we do now:

Trees and leaves cast shadows on characters’ models.

This post is just a brief update.

I’m planning to post the first of a regular series of videos covering the entine “final” version for every chapter. January 1st will be the date for Chapter 1-1. What you’ll see in the video can be considered “final” in every way. I think this will be really fun because I’ll play the game in Professional Mode as a regular player (but paying attention to the details, of course).

As a side note: Some people have asked why the character improvements are not included in the download pack. The reason is that these improvements were made after the release date of that pack. This leads to another recurring question we’ve received. We are not releasing individual packs of the characters because of file and folder structure reasons. Some of the updated files would clash with some mods people are using, and it would generate a lot of issues and questions. Also, the time needed to prepare a release pack is quite long (lots of tests are needed to make sure there won’t be problems when people install the packs).

So, all the updates you’ve seen on our website since July 13, 2018 will be released in the final pack. Thank you for your understanding and infinite patience, and… Mendez wishes you MERRY CHRISTMAS!!

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