Knives Out

Since I love comparative images and I’m more than happy because I finally remastered this famous cutscene, I’m going to share a few comparative images (And I also know some of you love comparison screenshots, too ;D)

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There are a few things that were broken in the original.

  • All specular bloom effects from the knifes were missing in the PC port. Now they are all restored… and it looks really impressive in motion!
  • Krauser’s right arm bent in a weird way after the second dodge. It was an animation issue. I’ve been able to fix it by editing a few vertices weights. (This entire cutscene is divided into 14 mini-cutscenes, every one of them has its own 3D models, so, I edited Krauser’s body just for that moment of the scene, the rest of the time his arm is ok)
  • Krauser’s gloves wrist part is missing in the wounded version of his body!! I’ve brought back the missing part of the gloves.

Right now I’m in the U-3 area and it’s almost ready. As you can see, the original lighting in the area was quite plain. Now it has much more depth when you look at the distance:

Without further delay, here are the comparison shots.

I hope you like the images!

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