It took about a week but thankfully I’m feeling much better now! The doctor said I had bronchitis and a sinus infection, but thanks antibiotics and rest I’m 100% again. 🙂
Tonight I’m sharing some progress in refining the cemetery / church area. Some notes about the images:
- You’ll notice that one of the tombstones in the original game says, “In loving memory” and then the names “Sarah and Elizabeth.” You’ll notice in the HD revision that “In Loving Memory” has been revised to the Latin phrase “Mors Vincit Omnia” (death conquers all). Second, the names have been revised with an ornamental relief pattern. There are a couple of reasons for these changes: a) this tombstone appears several times in the cemetery. It wouldn’t make sense for that many Sarahs and Elizabeths to have died in the area. 🙂 b) it’s a bit strange to have “In Loving Memory” when the game is set in Spain. c) this texture is repeated for the tombs in the gated area right next to the church, but it’s stretched, repeated, and mirrored. Putting the ornamental designs instead of the names fixes the issues there.
- I was able to fix a warping issue with the church door. The door now more accurately reflects the real-life dimensions of the wooden slats and the hinges for this door.
- For the other tombstone, I wasn’t able to find an equivalent design. This is simply my attempt to create an HD version that maintains the tone of the original.