Monthly Archives: August 2015

Look familiar? (XXVIII)

Albert: Look familiar? (XXVIII) – Stone stairs in a castle in Wales http://t.co/81ljwSH8lI #re4hdproject pic.twitter.com/viHkSR8QuS — RE4 HD Project (@re4hdproject) August 28, 2015

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Look familiar? (XXVII)

Albert: Look familiar? (XXVII) – Tympanum detail of historical Cardiff building http://t.co/81ljwSH8lI #re4hdproject pic.twitter.com/wYVtnt0Flf — RE4 HD Project (@re4hdproject) August 24, 2015

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Kitchen Nightmares (room 303)

This week I’m showing you a small, but really hard to re-create¬†area of the game. This room is plenty of small details everywhere and every single texture was a bit of torture! They are all very particular and unique. Such … Continue reading

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You Want to Move Forward? Lift the Bridge!

Okay, so that isn’t the most creative title, but that’s the main gameplay element in this room! ūüôā For this room there were a large number of UV mapping / 3D edits needed — many more than what is being … Continue reading

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Look Familiar? (XXVI)

Albert: Look familiar? (XXVI) – Restored 19th century chest in Barcelona http://t.co/81ljwSH8lI #re4hdproject pic.twitter.com/rzEGr7E7yX — RE4 HD Project (@re4hdproject) August 6, 2015

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The Island of “guerrilla ganados” (rooms 300 and 301)

Hello! Finally I reached the Island area! The first 2 rooms of the last third of the game are specially full¬†of graphical inaccuracies. For now, I fixed some of them and added detail to the blockiest¬†models (barrels, pipes, doors). There’s … Continue reading

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