I’m getting closer to Krauser but before reaching him I must go through some kind of Ganados militia camp…
I thought this small area would be easier to re-create until I realized there are 3 different kinds of textures in just one room: industrial, mountain, and ancient ruins.
But I enjoyed recreating the last door. I found the original in Sevilla! (I guess it will be the next “Look familiar” post)
You’ll notice I added extra 3D detail and shadows here and there. I think there’s room for further detail in certain stones and cliffs, but I’ll leave that for the next revision stage.
I took certain liberties. So, feel free to comment about these work in progress pictures and video as usual! 🙂