Hello everyone! And HAPPY SEPTEMBER, 28th !!
One month later, I’m back with another video covering the entire Chapter 3-2. I’ve had a great time re-creating shadows all over the area. The original low-res shadows looked quite unnatural at times…
What’s new since the last July 2018 release:
- Adjusted lighting and effects.
- Slight model and texture edits.
- Improved stage shadows where needed.
- Remastered File and Chapter End background images.
- Remastered new enemies’ textures and models (not finished yet).
I’ve remastered the zealot’s necklaces and the goat skull helmet. So, now a few texture adjustments and 3D edits for the castle enemies remain to be done. I’ve applied an AI upscaling to the Novistadors’ textures. The organic textures are a perfect target for this kind of upscaling. I’ll probably do some manual adjustments here and there, but they look quite good right now. And Ada received some mapping adjustment in her face as well as some minor texture and 3D edits compared to the first remaster work I did to her model
And there are lots of extra improvements here and there. I comment some of them suring the video. I simply forgot to mention some of them as usual XD. Enjoy it!