Better late than never. ;P Here’s a new update covering the 3rd Chapter of the Separate Ways Mini-game.
There’s nothing new compared to what you’ve already seen in the Leon’s counterpart areas, nor the improvements we can do to Ada’s campaign. But I took the opportunity to further improve some lighting / shadow issues here and there.
SW3-D: There was a light coming from a non existent last window in the floor.
SW3-E: I added a new shadow in the torch corner. If the towers cast shadows, that small corner should have its own shadow too.
SW3-H: The entire room was filled with light coming from unspecified points for no apparent reason. I made all the lights to have sense without altering the overall atmosphere. I also added flickering to some of the lights coming from the candles (see video).
During the remastering process I found that a bloom effect was missing from another cutscene. We’ll have to compare all the cutscenes side by side with the Gamecube version to be sure there are no more missing effects…
Also, another sneak peek of what you can expect for menus and background sub-screen image remasters:
Have a great week!