Tag Archives: Resident Evil 4

Brief Room 329 update!

This room will drive me crazy… Here go 2 huge comparison renders! After seeing them, I’ll ask you to take a look at every single detail of the entire place. Then, you’ll understand why this and the next room are … Continue reading

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Final Big Battle Against the Ganados (room 327)

Hello everyone! Today’s update covers the last big confrontation against Militia Ganados. This area contains quite generic textures and plain geometry. This makes inaccuracies quite easy to detect and to solve (for a change…). There was a specific issue in this … Continue reading

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Look familiar? (XLVII)

Albert: Look familiar? (XLVII) Another random wall in Barcelona's streets https://t.co/81ljwSH8lI #re4hdproject pic.twitter.com/lWSWtUIkVU — RE4 HD Project (@re4hdproject) October 22, 2016

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More Novistadors??

Hi everyone! After a really busy work week I’m happy to share progress from the Novistador nest right next to the 2 El Gigantes. In general the Novistadors make me uneasy, and so I get anxious about this room each time … Continue reading

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Regenerator Cell (Room 326)

Hi! This week I’m showing you the remastered result of a small and dark area. I really enjoyed redoing everything because the original was quite a mess (again…). Lots of cables and all the chains are now 3D. I added windows … Continue reading

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Psycho Leon! (Room 325)

Hello again! This week’s update will cover room 325: the ancient ruins where Leon shows his “love” for Ada. This place has plenty of textures based on pictures that Capcom took during their travel to Europe (a brief break after lots of rooms … Continue reading

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Look familiar? (XLVI)

Albert: Look familiar? (XLVI) Catedral de Barcelona in RE4… it's not very subtle this time XD https://t.co/81ljwSH8lI #re4hdproject pic.twitter.com/aCFTEVUJym — RE4 HD Project (@re4hdproject) September 23, 2016

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Fixing Lighting Issues, Crushed Whites, and Environmental Pop-In (Technical Improvements – part I)

Hi everyone! Today’s post is somewhat special. While testing some non-texture-related files of the game, I was able to edit a few things I never thought were possible to change… I’d like to be clear that I have no coding knowledge or … Continue reading

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Two El Gigantes?? No problem – I Have a Huge Hole in the Floor

Hi everyone! Tonight I’m sharing some of the revisions made to the room where you fight the 2 El Gigantes. This room was a bit tedious due to the number of pipes and beams that needed minor mapping corrections. But … Continue reading

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Mike to the Rescue! (Rooms 320 & 321)

Finally, someone realized that one single person fighting an unknown entity that kidnapped the President’s daughter was not that good of an idea. 😛 This area is huge, and huge were the inaccuracies I had to confront. The main problem in … Continue reading

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