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Tag Archives: resident evil textures
Examine view Weapons and Items!
Hello everyone! We’re back with new regular updates about our project. This post covers the remastering progress for the textures and models displayed in the “Examine View.” As some of you know, the weapons are based on real life models. … Continue reading
Some Fixes and Updates for our Latest Release!
Hello everyone! Thank you to everyone for downloading the latest release and sending us all your feedback! Thanks to that feedback, we’ve been able to correct a few issues and make some adjustments. Our July 13th, 2018 release is not … Continue reading
The Next Release is Now Live!
As promised, our next release is now live! The link below will take you to the instructions and download links (please read the instructions carefully — you can do it while the files download): RE4HD Project – Release 3 – … Continue reading
Announcement Trailer #3!
Hi everyone! We are happy to share this announcement with you! Take a look at the video (in fullscreen, of course) and then read the details below! Here are the details about what this release will include. Note: This does … Continue reading
Menus and Explosions! (While We Are Preparing the BIG Post)
Hallelujah! … I finally had some time to share something 😛 I’ve been polishing tons and tons of small (and not so small) details these past few weeks, so the project continues at its usual rate. The only difference is … Continue reading
RE2 20th Anniversary in Spain! – Gamuza.es Interviews us
¡Hoy es el 20 aniversario de Resident Evil 2 en España, y le hacemos una pedazo entrevista a Albert de RE4HD, el mod para Resident Evil 4 que hace que parezca un juego recien lanzado!#gamuzagaming #RE4HD #Entrevista #ResidentEvil2 https://t.co/Ku7w3Rajj1 — … Continue reading
Island Improvements (Part V)
Hi! It’s been a while since the last post… But it’s all been for the best. I’ve done a lot of boring and time consuming mini-tasks: Multilanguage sub-screen menus: All text and textures in all 6 languages for the inventory, … Continue reading
Island Improvements (Part IV) + Enemy Dynamic Lighting
Hello! Here’s a new round of Island area comparison shots showing the latest refinements (see gallery below). Also, I’d like to show you how the dynamic lighting looks now on enemies with torches and crossbows, along with some extra improvements … Continue reading
Island Improvements (Part III) + Assignment Ada (END) + Surprise
Hello! Here is the surprise: As you can see, this is a cutscene using the “Special 1” costume option, which (as you probably know) gives Leon his costume from RE2. The surprise is that now Ada is wearing her RE2 … Continue reading
Brief Update: Ganado Torches Casting Light, New Coin Chest
Hello! This is just a small update. I already posted the new coin chest in one of my answers in the previous post, but I also found a way to implement realtime light sources for the Ganado torches and I … Continue reading